objcmd.h
games/tbs/include/objcmd.h on GitHub
Enumerations
ScriptWork
enum ScriptWork
Script work values for SC_SET, SC_ADD and SC_CMP
| Value | = | |
|---|---|---|
SW_SCRIPT | 0x00 | |
SW_CURSOR | 0x01 | |
SW_FACING | 0x03 | |
SW_X | 0x05 | |
SW_Y | 0x06 | |
SW_Z | 0x07 | |
SW_RADIUS | 0x08 | |
SW_SCALE_X | 0x09 | |
SW_SCALE_Y | 0x0a | |
SW_VELOCITY_X | 0x0c | |
SW_VELOCITY_Y | 0x0d | |
SW_VELOCITY_Z | 0x0e | |
SW_SPEED | 0x0f | |
SW_ACCEL | 0x10 | |
SW_TARGET_X | 0x11 | |
SW_TARGET_Y | 0x12 | |
SW_TARGET_Z | 0x13 | |
SW_BOUNCE | 0x14 | |
SW_GRAVITY | 0x15 | |
SW_GROUND | 0x16 | |
SW_MOTION | 0x1a | |
SW_ARRIVAL | 0x1b | |
SW_RESULT | 0x1c | |
SW_SNAP | 0x1d | |
SW_COLLISION | 0x1e | |
SW_STEERING | 0x1f | |
SW_PAUSED | 0x20 | |
SW_REPEAT | 0x21 | |
SW_WAIT | 0x22 | |
SW_HOOK | 0x26 |
Macros, without a comment: SC_LABEL, SC_TO, SC_TOP, SC_FOREVER, SC_WAIT, SC_SYNC, SC_POS, SC_MOVE, SC_MOVE_BY, SC_FACE_LINK, SC_MOVE_LINK, SC_MOVE_LOCAL, SC_WANDER, SC_WANDER_HOME, SC_APPROACH_LINK, SC_CAMERA, SC_LOOP, SC_JUMP, SC_IF, SC_IFNOT, SC_END, SC_FLAG_CHECK, SC_FLAG_ON, SC_FLAG_OFF, SC_FLAG_REV, SC_SET, SC_ADD, SC_CMP, SC_PLAYER, SC_KEYS, SC_WORLD, SC_FREE, SC_ARG, SC_NOP, SC_SE, SC_BASE, SC_B54_OFF, SC_B54_ON, SC_CALL, SC_KEY_COUNT.