ability_ids.h
games/tbs/include/ability_ids.h on GitHub
Enumerations
AbilityId
enum AbilityId
Ability numbers. Each ability's name is message 819 plus its number in the game's text (Frost is message 843, Mind Read 960).
| Value | = | |
|---|---|---|
ABILITY_GROWTH | 0x0c | |
ABILITY_FROST | 0x18 | |
ABILITY_DOUSE | 0x21 | |
ABILITY_WHIRLWIND | 0x4e | |
ABILITY_PLY | 0x5d | |
ABILITY_MOVE | 0x8c | |
ABILITY_MIND_READ | 0x8d | |
ABILITY_FORCE | 0x8e | |
ABILITY_LIFT | 0x8f | |
ABILITY_REVEAL | 0x90 | |
ABILITY_HALT | 0x91 | |
ABILITY_CLOAK | 0x92 | |
ABILITY_CARRY | 0x93 | |
ABILITY_CATCH | 0x94 | |
ABILITY_RETREAT | 0x95 | |
ABILITY_AVOID | 0x96 | |
ABILITY_DROWN | 0xdb | |
ABILITY_VENUS | 0x17c | The summons: four to an element, in the order of their Djinn costs, each element's six ids apart. |
ABILITY_RAMSES | 0x17d | |
ABILITY_CYBELE | 0x17e | |
ABILITY_JUDGMENT | 0x17f | |
ABILITY_MERCURY | 0x182 | |
ABILITY_NEREID | 0x183 | |
ABILITY_NEPTUNE | 0x184 | |
ABILITY_BOREAS | 0x185 | |
ABILITY_MARS | 0x188 | |
ABILITY_KIRIN | 0x189 | |
ABILITY_TIAMAT | 0x18a | |
ABILITY_METEOR | 0x18b | |
ABILITY_JUPITER | 0x18e | |
ABILITY_ATALANTA | 0x18f | |
ABILITY_PROCNE | 0x190 | |
ABILITY_THOR | 0x191 | |
ABILITY_SPEED_SURGE | 0x1f7 | An enemy that splits itself in two. Its message: "attempts to divide". |