alpine_crossing_lama_temple.c
Alpine Crossing and Lama Temple, two scenes that share this overlay: - Alpine Crossing, the stretch of the Silk Road where a rockslide traps Hsu.
games/tbs/src/scene/alpine_crossing_lama_temple.c on GitHub
Alpine Crossing and Lama Temple, two scenes that share this overlay:
- Alpine Crossing, the stretch of the Silk Road where a rockslide traps Hsu. Feizhi, Master Hama and the party meet there, and the party frees Hsu with Lift.
- Lama Temple, Master Hama's temple, with its monks, a wall that only Reveal sees through, and Hama's farewell once Hsu is safe.
Functions
Actor_DrawBehindScenery
static s32 Actor_DrawBehindScenery(struct ScriptInterpreter *interpreter)
Draws the actor behind the background, on sprite priority 3 with automatic priority off. The first worker from Xian runs it from his placement.
Enumerations
LamaTempleActor
enum LamaTempleActor
Lama Temple's actors. Garet, Ivan and Mia are placed in their own party slots for Hama's farewell; the others count from ACTOR_FIRST_PLACED.
| Value | = | |
|---|---|---|
ACTOR_TEMPLE_HAMA | ACTOR_FIRST_PLACED | |
ACTOR_GREETING_MONK | ||
ACTOR_EASTWARD_MONK | ||
ACTOR_MEDITATING_MONK | ||
ACTOR_ANXIOUS_MONK | ||
ACTOR_CHI_MONK | ||
ACTOR_FALSE_WALL | ||
ACTOR_TRAVELING_HEALER |
AlpineCrossingActor
enum AlpineCrossingActor
Alpine Crossing's actors.
| Value | = | |
|---|---|---|
ACTOR_HAMA | ACTOR_FIRST_PLACED | |
ACTOR_HSU | ||
ACTOR_FEIZHI | ||
ACTOR_BOULDER | ||
ACTOR_FIRST_WORKER | ||
ACTOR_SECOND_WORKER | ||
ACTOR_PUDDLE | ||
ACTOR_SPROUT |
Also, enumerations without a comment: LamaTempleEntrance, AlpineCrossingEntrance.
Macros
SEARCH_FACING
#define SEARCH_FACING(facing) (EVENT_SEARCH | EVENT_TOUCH_FACING | (facing))
A search made while facing the given way.
Also, macros without a comment: FLAG_LAMA_TEMPLE_PSYNERGY_STONE, SCENE_ALPINE_CROSSING, SCENE_LAMA_TEMPLE.