event.h
games/tbs/include/event.h on GitHub
Macros
OBJ_GET
#define OBJ_GET(no) ((union FieldObject *)Object_GetById(no))
Gets an object by index as the same union FieldObject passed to update hooks.
Used by VenusLighthouseAerie_SpawnSideOrbitParticles.
Also, macros without a comment: EVENT_H, WAIT, MESSAGE_SET, MESSAGE_PUT, MESSAGE_OPEN, OBJ_POS_SET, OBJ_WALK, OBJ_SPEED, OBJ_DIR, OBJ_FACE, OBJ_MODE, OBJ_EMOTE, FLAG_CHECK, FLAG_SET, SE, EV_BEGIN, EV_END.