Alchemy

tolbi_interiors.h

games/tbs/src/scene/tolbi_interiors.h on GitHub

Enumerations

TolbiInteriorsActor

enum TolbiInteriorsActor

Actors, numbered in the order of the placement table from 8.

Value=
TOLBI_INTERIORS_HOST9offers a stay. "Do you want to stay with us?"
TOLBI_INTERIORS_WEAPON_SHOPKEEPER19
TOLBI_INTERIORS_ARMOR_SHOPKEEPER20
TOLBI_INTERIORS_ITEM_SHOPKEEPER21
TOLBI_INTERIORS_MEDAL_WOMAN25
TOLBI_INTERIORS_CHEF26
TOLBI_INTERIORS_WAITER27
TOLBI_INTERIORS_PRIEST30
TOLBI_INTERIORS_ANGRY_SAILOR31
TOLBI_INTERIORS_SAILOR_B32
TOLBI_INTERIORS_SAILOR_C33
TOLBI_INTERIORS_WOULD_BE_WARRIOR35

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TolbiInteriorsMapObject

enum TolbiInteriorsMapObject

Map objects the party can search.

Value=
TOLBI_INTERIORS_INN_SIGN40the inn's sign. "Inn Full / No Vacancies"
TOLBI_INTERIORS_VIAL_BARREL100
TOLBI_INTERIORS_MEDAL_BARREL101
TOLBI_INTERIORS_HIDDEN_MEDAL_BARREL102where the woman hid her find
TOLBI_INTERIORS_PIZZA_OVEN200
TOLBI_INTERIORS_PASTA_OVEN201
TOLBI_INTERIORS_SEAFOOD_PASTA_OVEN202

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Macros

FACING_NEAREST_CARDINAL

#define FACING_NEAREST_CARDINAL(facing) ((u16)(((facing) + 0x2000) & ~0x3fff))

A facing rounded to the nearest of east, south, west and north.

Used by TolbiInteriors_TalkToArmorShopkeeper, TolbiInteriors_TalkToItemShopkeeper, TolbiInteriors_TalkToPriest, TolbiInteriors_TalkToWeaponShopkeeper.

Line 38

Also, macros without a comment: TOLBI_INTERIORS_H.

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