Alchemy

tolbi_ship_interiors.c

Below the decks of the ship across the Karagol Sea: the captain's cabin, the passengers' hold and the rowing deck.

games/tbs/src/scene/tolbi_ship_interiors.c on GitHub

Below the decks of the ship across the Karagol Sea: the captain's cabin, the passengers' hold and the rowing deck. After each monster attack the party chooses which passenger rows at the empty seat; the attacks fought off number the seat being filled, and each seat has a group of flags, one for each passenger.

Functions

TolbiShipInteriors_ResetActor

static s32 TolbiShipInteriors_ResetActor(struct ScriptInterpreter *interpreter)

An action-script call: stands the actor still at the origin, with no velocity and no target. Returns 0.

Used by gTolbiShipInteriors_FollowersRejoinBySeats, gTolbiShipInteriors_FollowersRejoinByStairs, gTolbiShipInteriors_FollowersRejoinMidDeck, gTolbiShipInteriors_LeaveCabin, gTolbiShipInteriors_LeaveHold.

Line 144

TolbiShipInteriors_Bob

static s32 TolbiShipInteriors_Bob(struct ScriptInterpreter *interpreter)

Bobs the actor between the floor and 8 pixels up by a random amount each frame. Returns 1.

Used by gTolbiShipInteriors_MonsterBob.

Line 159

TolbiShipInteriors_LookAround

static s32 TolbiShipInteriors_LookAround(struct ScriptInterpreter *interpreter)

Now and then (two chances in 64) turns the actor to face south-southeast or south-southwest. Returns 1.

Used by gTolbiShipInteriors_LookAroundScript.

Line 187

TolbiShipInteriors_WaitThenAdvance

static void TolbiShipInteriors_WaitThenAdvance(struct FieldActor *actor)

Counts the frames of a pause in riseCounter and moves the pacing actor to its next step after 80 frames.

Used by TolbiShipInteriors_PaceCabin.

Line 204

TolbiShipInteriors_HasArrived

static s32 TolbiShipInteriors_HasArrived(struct FieldActor *actor)

Counts down the actor's walking time in riseBaseY. Returns 1 once the time is up or the actor has reached its target, else 0.

Used by TolbiShipInteriors_PaceCabin.

Line 216

TolbiShipInteriors_PaceCabin

static void TolbiShipInteriors_PaceCabin(union FieldObject *fieldObject)

The update of a crewman who paces between two spots in the cabin, looking about at each, and signals actor 9 through riseEnabled at three points of the round. While actor 8 is paused he sends no signals. work holds the step.

Used by TolbiShipInteriors_SetUpCabin.

Line 234

TolbiShipInteriors_WatchPacer

static void TolbiShipInteriors_WatchPacer(union FieldObject *fieldObject)

The update of the actor who watches the pacing crewman: turns north-northeast at the first signal, shrugs at the second if still turned, and faces east at the third. Does nothing while paused.

Used by TolbiShipInteriors_SetUpCabin.

Line 306

TolbiShipInteriors_LayFlat

static s32 TolbiShipInteriors_LayFlat(struct ScriptInterpreter *interpreter)

An action-script call: lays the actor flat on the floor, drawn underfoot at priority 1 with its parts hidden. Returns 1.

Used by gTolbiShipInteriors_LieFlatScript.

Line 330

TolbiShipInteriors_SelectPlacements

const struct ScenePlacement *TolbiShipInteriors_SelectPlacements(void)

Picks the placements for the room entered and the voyage's stage. Some stages change who turns to face the party when talked to (talkFacing) in the shared tables.

Line 365

TolbiShipInteriors_SelectEvents

const struct SceneEvent *TolbiShipInteriors_SelectEvents(void)

Chooses the room's interactions for the current stage of the voyage.

Line 464

TolbiShipInteriors_TalkToCaptainsCabinActor10

static void TolbiShipInteriors_TalkToCaptainsCabinActor10(void)

Once the warriors want to see the captain, actor 10 asks whether the party wants to join them in forcing the launch.

Used by gTolbiShipInteriors_CabinEvents.

Line 507

TolbiShipInteriors_TalkToCaptainsCabinActor12

static void TolbiShipInteriors_TalkToCaptainsCabinActor12(void)

Actor 12 in the captain's cabin asks whether the party came to ask the captain to set sail.

Used by gTolbiShipInteriors_CabinEvents.

Line 534

TolbiShipInteriors_TalkToCaptain

static void TolbiShipInteriors_TalkToCaptain(void)

The captain, by the voyage's stage: too late to hire mercenaries, then his bad luck at losing his lucky anchor, then uncertain what might happen, and under sail the news of an injured oarsman. After finding the Anchor Charm, talking to him also sets the event work's unk172 request.

Used by gTolbiShipInteriors_CabinEvents.

Line 545

TolbiShipInteriors_TalkToWaitingPassenger8

static void TolbiShipInteriors_TalkToWaitingPassenger8(void)

A passenger in the hold while the ship waits. Once the party has agreed to protect the ship, she worries the proud warriors won't like being told to row, and asks the party.

Used by gTolbiShipInteriors_HoldEvents.

Line 574

TolbiShipInteriors_TalkToWaitingPassenger10

static void TolbiShipInteriors_TalkToWaitingPassenger10(void)

Another waiting passenger, once the party has agreed to protect the ship, asks whether it will row. "Are you going to row?"

Used by gTolbiShipInteriors_HoldEvents.

Line 601

TolbiShipInteriors_RejoinParty

static inline void TolbiShipInteriors_RejoinParty(s32 rowerId)

Walks the rower back to the leader and hides its separate scene actor.

Used by TolbiShipInteriors_AskPassenger10ToRow, TolbiShipInteriors_AskPassenger11ToRow, TolbiShipInteriors_AskPassenger12ToRow, TolbiShipInteriors_AskPassenger13ToRow, TolbiShipInteriors_AskPassenger14ToRow, TolbiShipInteriors_AskPassenger15ToRow, TolbiShipInteriors_AskPassenger16ToRow, TolbiShipInteriors_AskPassenger8ToRow, TolbiShipInteriors_AskPassenger9ToRow.

Line 614

TolbiShipInteriors_AskPassenger8ToRow

static void TolbiShipInteriors_AskPassenger8ToRow(void)

Passenger 8 under sail, when an oar needs a rower. If someone has already been chosen this round, the chosen passenger steps beside the leader and follows them out; otherwise the party may ask passenger 8 to row at the open seat.

Used by gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 631

TolbiShipInteriors_AskPassenger10ToRow

static void TolbiShipInteriors_AskPassenger10ToRow(void)

The same for passenger 10.

Used by gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 658

TolbiShipInteriors_AskPassenger11ToRow

static void TolbiShipInteriors_AskPassenger11ToRow(void)

The same for passenger 11, who is too seasick to talk once the ship is at anchor.

Used by gTolbiShipInteriors_HoldEventsAtIsland, gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 686

TolbiShipInteriors_AskPassenger12ToRow

static void TolbiShipInteriors_AskPassenger12ToRow(void)

The same for passenger 12, written out in full rather than through TolbiShipInteriors_AskToRow.

Used by gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 721

TolbiShipInteriors_AskPassenger9ToRow

static void TolbiShipInteriors_AskPassenger9ToRow(void)

The same for passenger 9, written out in full.

Used by gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 765

TolbiShipInteriors_AskPassenger13ToRow

static void TolbiShipInteriors_AskPassenger13ToRow(void)

The same for passenger 13.

Used by gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 809

TolbiShipInteriors_AskPassenger14ToRow

static void TolbiShipInteriors_AskPassenger14ToRow(void)

The same for passenger 14.

Used by gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 836

TolbiShipInteriors_AskPassenger15ToRow

static void TolbiShipInteriors_AskPassenger15ToRow(void)

The same for passenger 15.

Used by gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 863

TolbiShipInteriors_AskPassenger16ToRow

static void TolbiShipInteriors_AskPassenger16ToRow(void)

The same for passenger 16.

Used by gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 890

TolbiShipInteriors_FindActorNear

static struct FieldActor *TolbiShipInteriors_FindActorNear(s32 x, s32 z)

Finds a placed actor within twelve pixels of the requested floor position.

Used by TolbiShipInteriors_IsSpotFree.

Line 921

TolbiShipInteriors_StepBesideLeader

static void TolbiShipInteriors_StepBesideLeader(s32 passengerId)

The chosen oarsman steps out beside the leader, on the leader's right if that spot is free, else on the left, else behind, and turns the way the leader faces.

Used by TolbiShipInteriors_AskPassenger10ToRow, TolbiShipInteriors_AskPassenger11ToRow, TolbiShipInteriors_AskPassenger12ToRow, TolbiShipInteriors_AskPassenger13ToRow, TolbiShipInteriors_AskPassenger14ToRow, TolbiShipInteriors_AskPassenger15ToRow, TolbiShipInteriors_AskPassenger16ToRow, TolbiShipInteriors_AskPassenger8ToRow, TolbiShipInteriors_AskPassenger9ToRow.

Line 954

TolbiShipInteriors_IsSpotFree

static s32 TolbiShipInteriors_IsSpotFree(s32 bucket)

Returns 1 when the spot next to the leader in the given sixteenth of a turn holds no actor and no wall, else 0.

Used by TolbiShipInteriors_StepBesideLeader.

Line 1007

TolbiShipInteriors_GetChosenOarsman

static s32 TolbiShipInteriors_GetChosenOarsman(void)

Returns the passenger chosen to row at the open seat, which the attacks fought off number.

Used by TolbiShipInteriors_AskPassenger10ToRow, TolbiShipInteriors_AskPassenger11ToRow, TolbiShipInteriors_AskPassenger12ToRow, TolbiShipInteriors_AskPassenger13ToRow, TolbiShipInteriors_AskPassenger14ToRow, TolbiShipInteriors_AskPassenger15ToRow, TolbiShipInteriors_AskPassenger16ToRow, TolbiShipInteriors_AskPassenger8ToRow, TolbiShipInteriors_AskPassenger9ToRow.

Line 1033

TolbiShipInteriors_TalkToRower18

static void TolbiShipInteriors_TalkToRower18(void)

A passenger at the oars, by the round they were chosen in: Kaja's men are worried, monsters are everywhere, or the ship is starting to list.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1050

TolbiShipInteriors_TalkToRower19

static void TolbiShipInteriors_TalkToRower19(void)

The same for rower 19.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1063

TolbiShipInteriors_TalkToRower20

static void TolbiShipInteriors_TalkToRower20(void)

The same for rower 20.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1076

TolbiShipInteriors_TalkToRower21

static void TolbiShipInteriors_TalkToRower21(void)

Rower 21 asks how many monsters are out there.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1089

TolbiShipInteriors_TalkToRower22

static void TolbiShipInteriors_TalkToRower22(void)

The same as rower 18, for rower 22.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1100

TolbiShipInteriors_TalkToRower23

static void TolbiShipInteriors_TalkToRower23(void)

The same for rower 23.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1113

TolbiShipInteriors_TalkToRower24

static void TolbiShipInteriors_TalkToRower24(void)

The same for rower 24.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1126

TolbiShipInteriors_TalkToRower25

static void TolbiShipInteriors_TalkToRower25(void)

As rower 21, for rower 25.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1139

TolbiShipInteriors_ReadRower18Mind

static void TolbiShipInteriors_ReadRower18Mind(void)

Mind Read on a rower, by the round they were chosen in. "Just hurry up and slay that beast!"

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1151

TolbiShipInteriors_ReadRower19Mind

static void TolbiShipInteriors_ReadRower19Mind(void)

The same for rower 19.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1164

TolbiShipInteriors_ReadRower20Mind

static void TolbiShipInteriors_ReadRower20Mind(void)

The same for rower 20.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1177

TolbiShipInteriors_ReadRower21Mind

static void TolbiShipInteriors_ReadRower21Mind(void)

Mind Read on rower 21: there are so many monsters at sea.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1190

TolbiShipInteriors_ReadRower22Mind

static void TolbiShipInteriors_ReadRower22Mind(void)

As rower 18, for rower 22.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1201

TolbiShipInteriors_ReadRower23Mind

static void TolbiShipInteriors_ReadRower23Mind(void)

The same for rower 23.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1214

TolbiShipInteriors_ReadRower24Mind

static void TolbiShipInteriors_ReadRower24Mind(void)

The same for rower 24.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1227

TolbiShipInteriors_ReadRower25Mind

static void TolbiShipInteriors_ReadRower25Mind(void)

As rower 21, for rower 25.

Used by gTolbiShipInteriors_RowingDeckEventsKrakenAboard.

Line 1240

TolbiShipInteriors_AskToRow

static void TolbiShipInteriors_AskToRow(s32 speaker, s32 question, s32 seatFlag)

Asks a passenger to row. On yes they walk to the leader and leave with them, and the seat's flag for this passenger (seatFlag) and FLAG_TOLBI_SHIP_ROWER_CHOSEN are set; on no the next message refuses.

Used by TolbiShipInteriors_AskPassenger10ToRow, TolbiShipInteriors_AskPassenger11ToRow, TolbiShipInteriors_AskPassenger13ToRow, TolbiShipInteriors_AskPassenger14ToRow, TolbiShipInteriors_AskPassenger15ToRow, TolbiShipInteriors_AskPassenger16ToRow, TolbiShipInteriors_AskPassenger8ToRow.

Line 1253

TolbiShipInteriors_TalkToPriest

static void TolbiShipInteriors_TalkToPriest(void)

The travelling priest. From in front of him (the leader facing roughly east) he opens his sanctum; otherwise he talks by the voyage's stage. Under sail, until the ship is docked, he is actor 17, else actor 15.

Used by gTolbiShipInteriors_HoldEvents, gTolbiShipInteriors_HoldEventsAtIsland, gTolbiShipInteriors_HoldEventsChoosingRowers.

Line 1282

TolbiShipInteriors_FightMonstersInHold

static void TolbiShipInteriors_FightMonstersInHold(void)

Talking to one of the monsters in the hold (actors 36 to 38) starts the battle with them: group 62, its variant and the entrance the party comes back to chosen by how far the voyage has gone.

Used by gTolbiShipInteriors_RowingDeckEventsMonstersAboard.

Line 1321

TolbiShipInteriors_TurnBackFromStairs

static void TolbiShipInteriors_TurnBackFromStairs(void)

While the monsters are aboard, the leader is walked back from the stairs. "Where are you going, Isaac? Slay the beasts and save my mates!"

Used by gTolbiShipInteriors_RowingDeckEventsMonstersAboard.

Line 1346

TolbiShipInteriors_WatchCrewWonderAtDelay

static void TolbiShipInteriors_WatchCrewWonderAtDelay(void)

Once the warriors have gone to the captain, the three crewmen wonder what could have happened to the replacement ship.

Used by gTolbiShipInteriors_CabinEvents.

Line 1360

TolbiShipInteriors_WatchWarriorsStormOff

static void TolbiShipInteriors_WatchWarriorsStormOff(void)

Once the party has heard of the delay at Kalay: Ouranos threatens to go ashore if the ship doesn't sail. Actor 12 can't say when it will, so Sean and Ouranos set off to make the captain set sail, and actor 12 ("I don't want any violence!") hurries after them past the party.

Used by gTolbiShipInteriors_HoldEvents.

Line 1397

TolbiShipInteriors_DiscussLaunchingWithoutAnchor

static void TolbiShipInteriors_DiscussLaunchingWithoutAnchor(void)

The passengers pressure the captain to launch despite the missing anchor.

Used by TolbiShipInteriors_TalkToCaptainsCabinActor10.

Line 1522

TolbiShipInteriors_ReturnLuckyAnchor

static void TolbiShipInteriors_ReturnLuckyAnchor(void)

Returns the captain's lucky anchor and agrees to protect the ship.

Used by gTolbiShipInteriors_CabinEvents.

Line 1768

TolbiShipInteriors_ApplyEntryState

s32 TolbiShipInteriors_ApplyEntryState(void)

Restores the room or plays the event selected by this entrance.

Line 2014

TolbiShipInteriors_SetUpCabin

static void TolbiShipInteriors_SetUpCabin(void)

Restores the cabin's actors after the anchor and departure conversations.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2173

TolbiShipInteriors_SetUpHold

static void TolbiShipInteriors_SetUpHold(void)

Restores the passenger hold after recruitment and departure events.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2228

TolbiShipInteriors_SetUpRowingDeck

static void TolbiShipInteriors_SetUpRowingDeck(void)

Restores the rowing deck and introduces a newly recruited replacement.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2270

TolbiShipInteriors_SetSeatActorCollision

static void TolbiShipInteriors_SetSeatActorCollision(void)

Sets collision bit 3 on the eight actors surrounding the rowing seats.

Used by TolbiShipInteriors_ReachIsland, TolbiShipInteriors_SetUpRowingDeck, TolbiShipInteriors_StartFirstAttack, TolbiShipInteriors_StartSecondAttack, TolbiShipInteriors_StartThirdAttack.

Line 2320

TolbiShipInteriors_PlaceFoundActors

static void TolbiShipInteriors_PlaceFoundActors(s32 gated)

Puts each recruited rower at its seat and hides the original occupant.

Used by TolbiShipInteriors_EndSecondAttack, TolbiShipInteriors_EndThirdAttack, TolbiShipInteriors_IntroduceReplacementOarsman, TolbiShipInteriors_RunSceneCommand.

Line 2331

TolbiShipInteriors_AskForReplacementOarsmen

static void TolbiShipInteriors_AskForReplacementOarsmen(void)

The crew explains the missing replacements and asks the party to find rowers.

Used by TolbiShipInteriors_SetUpRowingDeck.

Line 2366

TolbiShipInteriors_CastOff

static void TolbiShipInteriors_CastOff(void)

Raises the anchor charm and announces the ship's first departure.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2495

TolbiShipInteriors_AnnounceDeparture

static void TolbiShipInteriors_AnnounceDeparture(void)

Announces departure after a replacement rower has joined the crew.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2523

TolbiShipInteriors_CallActorSixteenToRow

static void TolbiShipInteriors_CallActorSixteenToRow(void)

Calls the first passenger to the rowing deck.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2534

TolbiShipInteriors_CallActorEighteenToRow

static void TolbiShipInteriors_CallActorEighteenToRow(void)

Calls a replacement rower back to the rowing deck.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2553

TolbiShipInteriors_ShowRowing

static void TolbiShipInteriors_ShowRowing(void)

Restores the rowing deck for the current set of selected passengers.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2571

TolbiShipInteriors_AskAboutMonsters

static void TolbiShipInteriors_AskAboutMonsters(void)

Asks the crew about the monsters before returning belowdecks.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2620

TolbiShipInteriors_AnnounceTurn

static void TolbiShipInteriors_AnnounceTurn(void)

Announces the ship's next turn and returns control to the rowing deck.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2633

TolbiShipInteriors_StartFirstAttack

static void TolbiShipInteriors_StartFirstAttack(void)

Stages the first monster encounter with the original rowers.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2646

TolbiShipInteriors_EndFirstAttack

static void TolbiShipInteriors_EndFirstAttack(void)

Restores the original rowers after the first monster attack.

Used by TolbiShipInteriors_ApplyEntryState.

Line 2668

TolbiShipInteriors_IntroduceReplacementOarsman

static void TolbiShipInteriors_IntroduceReplacementOarsman(s32 seat)

Introduces the selected passenger and leads them to the open rowing seat.

Used by TolbiShipInteriors_SetUpRowingDeck.

Line 2679

TolbiShipInteriors_PlaceAnchorCharm

static struct FieldActor *TolbiShipInteriors_PlaceAnchorCharm(void)

Creates the visible anchor charm once a visit (FLAG_SCENE_TEMP_00 records it) and retains it for departure events.

Used by TolbiShipInteriors_CastOff, TolbiShipInteriors_RunSceneCommand, TolbiShipInteriors_SetUpCabin.

Line 2790

TolbiShipInteriors_InstallRowingDeckActors

static void TolbiShipInteriors_InstallRowingDeckActors(u32 action)

Restores each replacement rower or the original occupant of that seat.

Used by TolbiShipInteriors_NoticeShipRocking, TolbiShipInteriors_ReachIsland, TolbiShipInteriors_ShowRowing.

Line 2816

TolbiShipInteriors_PoseSceneActor

static void TolbiShipInteriors_PoseSceneActor(s32 id)

Applies the seated pose and rowing action assigned to this rower.

Used by TolbiShipInteriors_RunSceneCommand.

Line 2870

TolbiShipInteriors_Turn

static void TolbiShipInteriors_Turn(s32 actorId, u16 facing)

Turns an actor to a facing over 10 frames.

Used by TolbiShipInteriors_AskForReplacementOarsmen, TolbiShipInteriors_CastOff, TolbiShipInteriors_DiscussLaunchingWithoutAnchor, TolbiShipInteriors_DismissReplacementRowers, TolbiShipInteriors_IntroduceReplacementOarsman, TolbiShipInteriors_NoticeShipRocking, TolbiShipInteriors_ReachIsland, TolbiShipInteriors_ReactToMonsterAttack, TolbiShipInteriors_ReportMonstersBelowdecks, TolbiShipInteriors_ReturnLuckyAnchor, TolbiShipInteriors_RunSceneCommand, TolbiShipInteriors_StepBesideLeader, TolbiShipInteriors_TalkToWaitingPassenger8, TolbiShipInteriors_TurnBackFromStairs, TolbiShipInteriors_WatchCrewWonderAtDelay, TolbiShipInteriors_WatchWarriorsStormOff.

Line 2908

TolbiShipInteriors_PlaceActor

static void TolbiShipInteriors_PlaceActor(s32 actorId, s32 x, s32 z, s32 facing)

Places an actor at pixel coordinates and sets its initial heading.

Used by TolbiShipInteriors_AskForReplacementOarsmen, TolbiShipInteriors_DismissReplacementRowers, TolbiShipInteriors_IntroduceReplacementOarsman, TolbiShipInteriors_PlaceFoundActors, TolbiShipInteriors_ReactToMonsterAttack, TolbiShipInteriors_RunSceneCommand, TolbiShipInteriors_SetUpCabin, TolbiShipInteriors_SetUpHold, TolbiShipInteriors_SetUpRowingDeck, TolbiShipInteriors_ShowCabinBeforeKraken.

Line 2913

TolbiShipInteriors_MoveCameraAndWait

static void TolbiShipInteriors_MoveCameraAndWait(s32 x, s32 y, s32 z, u32 flags)

Moves the camera, optionally waits or redraws, then honors the packed delay.

Used by TolbiShipInteriors_AskForReplacementOarsmen, TolbiShipInteriors_CallActorEighteenToRow, TolbiShipInteriors_CallActorSixteenToRow, TolbiShipInteriors_DiscussLaunchingWithoutAnchor, TolbiShipInteriors_NoticeShipRocking, TolbiShipInteriors_ReachIsland, TolbiShipInteriors_ReactToMonsterAttack, TolbiShipInteriors_ReportMonstersBelowdecks, TolbiShipInteriors_RunSceneCommand, TolbiShipInteriors_WatchCrewWonderAtDelay, TolbiShipInteriors_WatchWarriorsStormOff.

Line 2920

TolbiShipInteriors_RunSceneCommand

static void TolbiShipInteriors_RunSceneCommand(s32 step, u32 arg, u32 opt)

Reuses the voyage's actor, camera, transition and selection operations. Each command names how it interprets the two arguments below.

Used by TolbiShipInteriors_AnnounceDeparture, TolbiShipInteriors_AnnounceTurn, TolbiShipInteriors_ApplyEntryState, TolbiShipInteriors_AskAboutMonsters, TolbiShipInteriors_AskForReplacementOarsmen, TolbiShipInteriors_CallActorEighteenToRow, TolbiShipInteriors_CallActorSixteenToRow, TolbiShipInteriors_CastOff, TolbiShipInteriors_DismissReplacementRowers, TolbiShipInteriors_EndFirstAttack, TolbiShipInteriors_EndSecondAttack, TolbiShipInteriors_EndThirdAttack, TolbiShipInteriors_InstallRowingDeckActors, TolbiShipInteriors_IntroduceReplacementOarsman, TolbiShipInteriors_NoticeShipRocking, TolbiShipInteriors_ReachIsland, TolbiShipInteriors_ReactToMonsterAttack, TolbiShipInteriors_ReportMonstersBelowdecks, TolbiShipInteriors_ReturnLuckyAnchor, TolbiShipInteriors_SetUpCabin, TolbiShipInteriors_SetUpHold, TolbiShipInteriors_SetUpRowingDeck, TolbiShipInteriors_ShowCabinBeforeKraken, TolbiShipInteriors_ShowRowing, TolbiShipInteriors_StartFirstAttack, TolbiShipInteriors_StartSecondAttack, TolbiShipInteriors_StartThirdAttack.

Line 2935

TolbiShipInteriors_FindFirstSetFlag

static s32 TolbiShipInteriors_FindFirstSetFlag(u32 group, s32 alternate)

Finds the selected passenger or rowing-deck actor for a seat's flag group.

Used by TolbiShipInteriors_DismissReplacementRowers, TolbiShipInteriors_EndSecondAttack, TolbiShipInteriors_EndThirdAttack, TolbiShipInteriors_GetChosenOarsman, TolbiShipInteriors_InstallRowingDeckActors, TolbiShipInteriors_IntroduceReplacementOarsman, TolbiShipInteriors_NoticeShipRocking, TolbiShipInteriors_PlaceFoundActors, TolbiShipInteriors_ReachIsland, TolbiShipInteriors_StartSecondAttack, TolbiShipInteriors_StartThirdAttack.

Line 3208

TolbiShipInteriors_HideSelectedPassengers

static void TolbiShipInteriors_HideSelectedPassengers(void)

Hides the four passengers who are already filling rowing seats.

Used by TolbiShipInteriors_CallActorEighteenToRow, TolbiShipInteriors_SetUpHold.

Line 3239

TolbiShipInteriors_HideSelectedPassenger

static void TolbiShipInteriors_HideSelectedPassenger(s32 actorId, s32 firstFlag)

Hides the passenger whose selection flag is set in this seat's flag group.

Used by TolbiShipInteriors_HideSelectedPassengers.

Line 3251

TolbiShipInteriors_StartSecondAttack

static void TolbiShipInteriors_StartSecondAttack(void)

Stages the next monster encounter with one replacement rower.

Used by TolbiShipInteriors_ApplyEntryState.

Line 3267

TolbiShipInteriors_ReportMonstersBelowdecks

static void TolbiShipInteriors_ReportMonstersBelowdecks(void)

Gathers the party after the crew reports monsters belowdecks.

Used by TolbiShipInteriors_StartFirstAttack, TolbiShipInteriors_StartSecondAttack, TolbiShipInteriors_StartThirdAttack.

Line 3292

TolbiShipInteriors_ReactToMonsterAttack

static void TolbiShipInteriors_ReactToMonsterAttack(void)

The crew checks on the party after the monster fight, then resumes rowing.

Used by TolbiShipInteriors_EndFirstAttack, TolbiShipInteriors_EndSecondAttack, TolbiShipInteriors_EndThirdAttack.

Line 3356

TolbiShipInteriors_EndSecondAttack

static void TolbiShipInteriors_EndSecondAttack(void)

Restores one replacement rower after the next monster attack.

Used by TolbiShipInteriors_ApplyEntryState.

Line 3447

TolbiShipInteriors_StartThirdAttack

static void TolbiShipInteriors_StartThirdAttack(void)

Stages the next monster encounter with two replacement rowers.

Used by TolbiShipInteriors_ApplyEntryState.

Line 3462

TolbiShipInteriors_EndThirdAttack

static void TolbiShipInteriors_EndThirdAttack(void)

Restores two replacement rowers after the next monster attack.

Used by TolbiShipInteriors_ApplyEntryState.

Line 3492

TolbiShipInteriors_NoticeShipRocking

static void TolbiShipInteriors_NoticeShipRocking(void)

The party notices the ship rocking and discusses the rowers' progress.

Used by TolbiShipInteriors_ApplyEntryState.

Line 3510

TolbiShipInteriors_ShakeWhileKrakenAboard

static void TolbiShipInteriors_ShakeWhileKrakenAboard(void)

Plays the intermittent voyage cue and restores its effect after ten frames.

Used by TolbiShipInteriors_ApplyEntryState, TolbiShipInteriors_NoticeShipRocking.

Line 3636

TolbiShipInteriors_ShowCabinBeforeKraken

static void TolbiShipInteriors_ShowCabinBeforeKraken(void)

Plays the short cabin exchange before returning to the voyage.

Used by TolbiShipInteriors_ApplyEntryState.

Line 3656

TolbiShipInteriors_ReachIsland

static void TolbiShipInteriors_ReachIsland(void)

Rests the rowers at the island and plays the selected passengers' responses.

Used by TolbiShipInteriors_ApplyEntryState.

Line 3671

TolbiShipInteriors_DismissReplacementRowers

static void TolbiShipInteriors_DismissReplacementRowers(void)

Returns the replacement rowers to their seats and exchanges their selections.

Used by TolbiShipInteriors_ApplyEntryState.

Line 3797

TolbiShipInteriors_SwapRowerSelections

static void TolbiShipInteriors_SwapRowerSelections(s32 firstSeatFlags, s32 secondSeatFlags)

Exchanges the chosen passengers between two rowing seats.

Used by TolbiShipInteriors_DismissReplacementRowers.

Line 3873

Also, functions without a comment: TolbiShipInteriors_SelectEntrances, TolbiShipInteriors_GetRegions, TolbiShipInteriors_GetExits, TolbiShipInteriors_Say.

Enumerations

ShipSceneCommand

enum ShipSceneCommand

Operations shared by the cabin, passenger hold and rowing-deck events.

Value=
SHIP_FACE_PARTY_EAST_AND_WEST
SHIP_FACE_PARTY
SHIP_PLAY_PARTY_ANIMATION
SHIP_SHOW_PARTY_EMOTE
SHIP_HIDE_PASSENGERS
SHIP_START_ROWING_ANIMATION
SHIP_START_MIRRORED_ROWING_ANIMATION
SHIP_SET_SELECTED_ROWER_POSE
SHIP_OPEN_SCENE
SHIP_CLOSE_SCENE
SHIP_SETUP_ROWING_PARTY
SHIP_RESTORE_ROWING_DECK_POSES
SHIP_RESTORE_ROWER_POSE
SHIP_HIDE_CABIN_CREW
SHIP_HIDE_ACTORS_13_AND_14
SHIP_SETUP_CAPTAINS_CABIN
SHIP_SETUP_RECRUITMENT_DECK
SHIP_HIDE_ACTORS_28_TO_35
SHIP_SETUP_PASSENGER_HOLD
SHIP_SETUP_MONSTER_ENCOUNTER
SHIP_CLEAR_FLAG_RANGE
SHIP_CLEAR_ROWING_SELECTIONS
SHIP_RESTORE_ACTOR_12_SCRIPT
SHIP_HIDE_PARTY_FOLLOWERS
SHIP_RESET_CAMERA
SHIP_PLACE_FOLLOWERS_AND_MONSTERS

Line 52

TolbiShipInteriorsActor

enum TolbiShipInteriorsActor

The warriors bound for Colosso in the hold while the ship waits at Kalay (gTolbiShipInteriors_HoldPlacements): Ouranos and his friend Sean. Ouranos "can't stand water".

Value=
HOLD_OURANOS13
HOLD_SEAN14

Line 84

Macros

FLAG_TOLBI_SHIP_KRAKEN_ABOARD

#define FLAG_TOLBI_SHIP_KRAKEN_ABOARD 0x302

The Kraken is aboard: the deck shakes until it is defeated (tolbi_ship_deck.c reads it too). "There's a huge sea monster on the ship!"

Used by TolbiShipDeck_ThankForKraken, TolbiShipInteriors_ApplyEntryState, TolbiShipInteriors_NoticeShipRocking, TolbiShipInteriors_RunSceneCommand.

Line 49

SPEAKER

#define SPEAKER(actor, window) ((window) << 12 | (actor))

A speaker: the actor, and in the top four bits where the message window opens beside them.

Used by Event_FightTret, TolbiShipDeck_ArriveAtTolbi, TolbiShipDeck_MonstersBoard, TolbiShipDeck_ReturnFromIsland, TolbiShipDeck_SightSeaMonsters, TolbiShipDeck_WatchCrewDecideToSail, TolbiShipInteriors_WatchWarriorsStormOff, TretTreeInteriors_PlayPostBattleConversation.

Line 91

TOLBI_SHIP_TALK_FACING

#define TOLBI_SHIP_TALK_FACING(bytes, row)

A byte view keeps the native address arithmetic; direct row-field writes choose different bases and registers. The layout still belongs to the row.

Used by TolbiShipInteriors_SelectPlacements.

Line 358

TURN_STEP

#define TURN_STEP(dx, dz) (((dx) << 16) | ((dz) & 0xffff))

The step beside the leader for each of the 16 facings: the high 16 bits are x, the low 16 bits z.

Used by gTolbiShipInteriors_TurnSteps.

Line 3903

Also, macros without a comment: FLAG_TOLBI_SHIP_ROWER_CHOSEN, FLAG_TOLBI_SHIP_MONSTERS_ABOARD.

Globals

gTolbiShipInteriors_LeaveHold

s32 gTolbiShipInteriors_LeaveHold[]

The warriors walk out of the hold.

Used by TolbiShipInteriors_WatchWarriorsStormOff.

Line 3913

gTolbiShipInteriors_LeaveCabin

s32 gTolbiShipInteriors_LeaveCabin[]

Those gathered in the cabin walk out.

Used by TolbiShipInteriors_ReturnLuckyAnchor.

Line 3921

gTolbiShipInteriors_AnchorCharmPulse

s32 gTolbiShipInteriors_AnchorCharmPulse[]

The Anchor Charm swells and shrinks twice as the captain raises it.

Used by TolbiShipInteriors_CastOff.

Line 3934

gTolbiShipInteriors_FollowersRejoinByStairs

s32 gTolbiShipInteriors_FollowersRejoinByStairs[]

The party's followers walk into the leader by the rowing deck's stairs.

Used by TolbiShipInteriors_ReachIsland, TolbiShipInteriors_ReportMonstersBelowdecks.

Line 3952

gTolbiShipInteriors_FollowersRejoinMidDeck

s32 gTolbiShipInteriors_FollowersRejoinMidDeck[]

The same, in the middle of the rowing deck.

Used by TolbiShipInteriors_ReactToMonsterAttack.

Line 3959

gTolbiShipInteriors_FollowersRejoinBySeats

s32 gTolbiShipInteriors_FollowersRejoinBySeats[]

The same, by the first row of seats.

Used by TolbiShipInteriors_NoticeShipRocking.

Line 3966

gTolbiShipInteriors_Shiver

s32 gTolbiShipInteriors_Shiver[]

Squashes and stretches the actor over and over: a shiver.

Used by TolbiShipInteriors_RunSceneCommand, TolbiShipInteriors_SetUpHold, TolbiShipInteriors_StartFirstAttack, TolbiShipInteriors_StartSecondAttack, TolbiShipInteriors_StartThirdAttack.

Line 3973

gTolbiShipInteriors_MonsterBob

s32 gTolbiShipInteriors_MonsterBob[]

A monster in the hold bobs in place.

Used by TolbiShipInteriors_ApplyEntryState, TolbiShipInteriors_StartFirstAttack, TolbiShipInteriors_StartSecondAttack, TolbiShipInteriors_StartThirdAttack.

Line 3992

gTolbiShipInteriors_LeaveByStairs

s32 gTolbiShipInteriors_LeaveByStairs[]

A rower walks up the stairs and is freed.

Used by TolbiShipInteriors_ReachIsland.

Line 3999

gTolbiShipInteriors_StepIntoAisle

s32 gTolbiShipInteriors_StepIntoAisle[]

A rower steps into the aisle.

Used by TolbiShipInteriors_ReachIsland.

Line 4006

gTolbiShipInteriors_LookAroundScript

s32 gTolbiShipInteriors_LookAroundScript[]

A passenger glances about at random.

Used by TolbiShipInteriors_SetUpHold.

Line 4014

gTolbiShipInteriors_LieFlatScript

s32 gTolbiShipInteriors_LieFlatScript[]

Lies flat on the floor of the hold.

Used by gTolbiShipInteriors_HoldPlacements, gTolbiShipInteriors_HoldPlacementsAtSea, gTolbiShipInteriors_HoldPlacementsEmpty.

Line 4019

gTolbiShipInteriors_AnchorObject

struct FieldActor *gTolbiShipInteriors_AnchorObject

The Anchor Charm's object, once placed this visit.

Used by TolbiShipInteriors_PlaceAnchorCharm.

Line 4024

gTolbiShipInteriors_EntrancesOther

struct SceneEntrance gTolbiShipInteriors_EntrancesOther[]

The other scenes have no entrances.

Used by TolbiShipInteriors_SelectEntrances.

Line 4027

gTolbiShipInteriors_Entrances

struct SceneEntrance gTolbiShipInteriors_Entrances[]

The hold (entrances 1, 2, 11 and 30), a side room (3), the rowing deck (4, 12 and 15 to 24 but 22) and the cabin (5, 10, 13, 14 and 22).

Used by TolbiShipInteriors_SelectEntrances.

Line 4033

gTolbiShipInteriors_CabinPlacementsWarriors

struct ScenePlacement gTolbiShipInteriors_CabinPlacementsWarriors[]

The cabin once the warriors have come to see the captain, with the party's followers.

Used by TolbiShipInteriors_SelectPlacements.

Line 4085

gTolbiShipInteriors_CabinPlacementsArrived

struct ScenePlacement gTolbiShipInteriors_CabinPlacementsArrived[]

The cabin once the ship has reached Tolbi.

Used by TolbiShipInteriors_SelectPlacements.

Line 4108

gTolbiShipInteriors_HoldPlacementsEmpty

struct ScenePlacement gTolbiShipInteriors_HoldPlacementsEmpty[]

The hold before the party hears of the delay at Kalay.

Used by TolbiShipInteriors_SelectPlacements.

Line 4115

gTolbiShipInteriors_HoldPlacements

struct ScenePlacement gTolbiShipInteriors_HoldPlacements[]

The hold while the ship waits at Kalay, and after it reaches Tolbi.

Used by TolbiShipInteriors_SelectPlacements.

Line 4122

gTolbiShipInteriors_HoldPlacementsAtSea

struct ScenePlacement gTolbiShipInteriors_HoldPlacementsAtSea[]

The hold at sea, once the passengers row.

Used by TolbiShipInteriors_SelectPlacements.

Line 4147

gTolbiShipInteriors_RowingDeckPlacements

struct ScenePlacement gTolbiShipInteriors_RowingDeckPlacements[]

The rowing deck: the crew (actors 8 and 9), the oarsmen at the seats (10 to 17), the passengers who may take a seat (18 to 26) and eight actors beside the seats (28 to 35).

Used by TolbiShipInteriors_SelectPlacements.

Line 4178

gTolbiShipInteriors_PartyFollowerPlacements

struct ScenePlacement gTolbiShipInteriors_PartyFollowerPlacements[]

The party's followers, placed for a scene.

Used by TolbiShipInteriors_RunSceneCommand.

Line 4239

gTolbiShipInteriors_FirstAttackMonsters

struct ScenePlacement gTolbiShipInteriors_FirstAttackMonsters[]

The monsters of each attack, beside the seats.

Used by TolbiShipInteriors_RunSceneCommand.

Line 4250

gTolbiShipInteriors_EventsOther

struct SceneEvent gTolbiShipInteriors_EventsOther[]

The side room, and the cutscenes.

Used by TolbiShipInteriors_SelectEvents.

Line 4281

gTolbiShipInteriors_HoldEvents

struct SceneEvent gTolbiShipInteriors_HoldEvents[]

The hold while the ship waits at Kalay, and after it reaches Tolbi.

Used by TolbiShipInteriors_SelectEvents.

Line 4288

gTolbiShipInteriors_HoldEventsChoosingRowers

struct SceneEvent gTolbiShipInteriors_HoldEventsChoosingRowers[]

The hold at sea: talking to a passenger asks them to row.

Used by TolbiShipInteriors_SelectEvents.

Line 4317

gTolbiShipInteriors_HoldEventsAtIsland

struct SceneEvent gTolbiShipInteriors_HoldEventsAtIsland[]

The hold while the ship waits off the island.

Used by TolbiShipInteriors_SelectEvents.

Line 4354

gTolbiShipInteriors_CabinEvents

struct SceneEvent gTolbiShipInteriors_CabinEvents[]

The cabin, from the wait at Kalay until the ship reaches Tolbi. The Anchor Charm is given back to the captain here.

Used by TolbiShipInteriors_SelectEvents.

Line 4383

gTolbiShipInteriors_CabinEventsAtIsland

struct SceneEvent gTolbiShipInteriors_CabinEventsAtIsland[]

The cabin while the ship waits off the island.

Used by TolbiShipInteriors_SelectEvents.

Line 4410

gTolbiShipInteriors_CabinEventsArrived

struct SceneEvent gTolbiShipInteriors_CabinEventsArrived[]

The cabin once the ship has reached Tolbi.

Used by TolbiShipInteriors_SelectEvents.

Line 4421

gTolbiShipInteriors_RowingDeckEventsMonstersAboard

struct SceneEvent gTolbiShipInteriors_RowingDeckEventsMonstersAboard[]

The rowing deck while monsters are aboard: talking to one (actors 36 to 38) fights it.

Used by TolbiShipInteriors_SelectEvents.

Line 4468

gTolbiShipInteriors_RowingDeckEventsKrakenAboard

struct SceneEvent gTolbiShipInteriors_RowingDeckEventsKrakenAboard[]

The rowing deck while the Kraken rocks the ship.

Used by TolbiShipInteriors_SelectEvents.

Line 4513

gTolbiShipInteriors_RowingDeckEventsArrived

struct SceneEvent gTolbiShipInteriors_RowingDeckEventsArrived[]

The rowing deck once the ship has reached Tolbi.

Used by TolbiShipInteriors_SelectEvents.

Line 4551

gTolbiShipInteriors_ShakeTimer

s32 gTolbiShipInteriors_ShakeTimer

Frames left of the Kraken's current jolt; at 0 another may start.

Used by TolbiShipInteriors_ApplyEntryState, TolbiShipInteriors_NoticeShipRocking, TolbiShipInteriors_ShakeWhileKrakenAboard.

Line 4570

Also, globals without a comment: gTolbiShipInteriors_TurnSteps, gTolbiShipInteriors_Exits, gTolbiShipInteriors_PlacementsNone, gTolbiShipInteriors_CabinPlacements, gTolbiShipInteriors_SecondAttackMonsters, gTolbiShipInteriors_ThirdAttackMonsters, gTolbiShipInteriors_RowingDeckEvents.

On this page

FunctionsTolbiShipInteriors_ResetActorTolbiShipInteriors_BobTolbiShipInteriors_LookAroundTolbiShipInteriors_WaitThenAdvanceTolbiShipInteriors_HasArrivedTolbiShipInteriors_PaceCabinTolbiShipInteriors_WatchPacerTolbiShipInteriors_LayFlatTolbiShipInteriors_SelectPlacementsTolbiShipInteriors_SelectEventsTolbiShipInteriors_TalkToCaptainsCabinActor10TolbiShipInteriors_TalkToCaptainsCabinActor12TolbiShipInteriors_TalkToCaptainTolbiShipInteriors_TalkToWaitingPassenger8TolbiShipInteriors_TalkToWaitingPassenger10TolbiShipInteriors_RejoinPartyTolbiShipInteriors_AskPassenger8ToRowTolbiShipInteriors_AskPassenger10ToRowTolbiShipInteriors_AskPassenger11ToRowTolbiShipInteriors_AskPassenger12ToRowTolbiShipInteriors_AskPassenger9ToRowTolbiShipInteriors_AskPassenger13ToRowTolbiShipInteriors_AskPassenger14ToRowTolbiShipInteriors_AskPassenger15ToRowTolbiShipInteriors_AskPassenger16ToRowTolbiShipInteriors_FindActorNearTolbiShipInteriors_StepBesideLeaderTolbiShipInteriors_IsSpotFreeTolbiShipInteriors_GetChosenOarsmanTolbiShipInteriors_TalkToRower18TolbiShipInteriors_TalkToRower19TolbiShipInteriors_TalkToRower20TolbiShipInteriors_TalkToRower21TolbiShipInteriors_TalkToRower22TolbiShipInteriors_TalkToRower23TolbiShipInteriors_TalkToRower24TolbiShipInteriors_TalkToRower25TolbiShipInteriors_ReadRower18MindTolbiShipInteriors_ReadRower19MindTolbiShipInteriors_ReadRower20MindTolbiShipInteriors_ReadRower21MindTolbiShipInteriors_ReadRower22MindTolbiShipInteriors_ReadRower23MindTolbiShipInteriors_ReadRower24MindTolbiShipInteriors_ReadRower25MindTolbiShipInteriors_AskToRowTolbiShipInteriors_TalkToPriestTolbiShipInteriors_FightMonstersInHoldTolbiShipInteriors_TurnBackFromStairsTolbiShipInteriors_WatchCrewWonderAtDelayTolbiShipInteriors_WatchWarriorsStormOffTolbiShipInteriors_DiscussLaunchingWithoutAnchorTolbiShipInteriors_ReturnLuckyAnchorTolbiShipInteriors_ApplyEntryStateTolbiShipInteriors_SetUpCabinTolbiShipInteriors_SetUpHoldTolbiShipInteriors_SetUpRowingDeckTolbiShipInteriors_SetSeatActorCollisionTolbiShipInteriors_PlaceFoundActorsTolbiShipInteriors_AskForReplacementOarsmenTolbiShipInteriors_CastOffTolbiShipInteriors_AnnounceDepartureTolbiShipInteriors_CallActorSixteenToRowTolbiShipInteriors_CallActorEighteenToRowTolbiShipInteriors_ShowRowingTolbiShipInteriors_AskAboutMonstersTolbiShipInteriors_AnnounceTurnTolbiShipInteriors_StartFirstAttackTolbiShipInteriors_EndFirstAttackTolbiShipInteriors_IntroduceReplacementOarsmanTolbiShipInteriors_PlaceAnchorCharmTolbiShipInteriors_InstallRowingDeckActorsTolbiShipInteriors_PoseSceneActorTolbiShipInteriors_TurnTolbiShipInteriors_PlaceActorTolbiShipInteriors_MoveCameraAndWaitTolbiShipInteriors_RunSceneCommandTolbiShipInteriors_FindFirstSetFlagTolbiShipInteriors_HideSelectedPassengersTolbiShipInteriors_HideSelectedPassengerTolbiShipInteriors_StartSecondAttackTolbiShipInteriors_ReportMonstersBelowdecksTolbiShipInteriors_ReactToMonsterAttackTolbiShipInteriors_EndSecondAttackTolbiShipInteriors_StartThirdAttackTolbiShipInteriors_EndThirdAttackTolbiShipInteriors_NoticeShipRockingTolbiShipInteriors_ShakeWhileKrakenAboardTolbiShipInteriors_ShowCabinBeforeKrakenTolbiShipInteriors_ReachIslandTolbiShipInteriors_DismissReplacementRowersTolbiShipInteriors_SwapRowerSelectionsEnumerationsShipSceneCommandTolbiShipInteriorsActorMacrosFLAG_TOLBI_SHIP_KRAKEN_ABOARDSPEAKERTOLBI_SHIP_TALK_FACINGTURN_STEPGlobalsgTolbiShipInteriors_LeaveHoldgTolbiShipInteriors_LeaveCabingTolbiShipInteriors_AnchorCharmPulsegTolbiShipInteriors_FollowersRejoinByStairsgTolbiShipInteriors_FollowersRejoinMidDeckgTolbiShipInteriors_FollowersRejoinBySeatsgTolbiShipInteriors_ShivergTolbiShipInteriors_MonsterBobgTolbiShipInteriors_LeaveByStairsgTolbiShipInteriors_StepIntoAislegTolbiShipInteriors_LookAroundScriptgTolbiShipInteriors_LieFlatScriptgTolbiShipInteriors_AnchorObjectgTolbiShipInteriors_EntrancesOthergTolbiShipInteriors_EntrancesgTolbiShipInteriors_CabinPlacementsWarriorsgTolbiShipInteriors_CabinPlacementsArrivedgTolbiShipInteriors_HoldPlacementsEmptygTolbiShipInteriors_HoldPlacementsgTolbiShipInteriors_HoldPlacementsAtSeagTolbiShipInteriors_RowingDeckPlacementsgTolbiShipInteriors_PartyFollowerPlacementsgTolbiShipInteriors_FirstAttackMonstersgTolbiShipInteriors_EventsOthergTolbiShipInteriors_HoldEventsgTolbiShipInteriors_HoldEventsChoosingRowersgTolbiShipInteriors_HoldEventsAtIslandgTolbiShipInteriors_CabinEventsgTolbiShipInteriors_CabinEventsAtIslandgTolbiShipInteriors_CabinEventsArrivedgTolbiShipInteriors_RowingDeckEventsMonstersAboardgTolbiShipInteriors_RowingDeckEventsKrakenAboardgTolbiShipInteriors_RowingDeckEventsArrivedgTolbiShipInteriors_ShakeTimer