parts
games/tbs/src/effect/parts on GitHub
Files
- annihilation.c: Annihilation.
- atalanta.c: The Atalanta summon.
- beams.c: Beam sequences and the ring and spark scene.
- bind.c: Bind and Triangle Strike.
- blitter.c: The blitter builder, BattleFx\_BuildBlitter.
- bolt.c: Bolt.
- boreas.c: The Boreas summon.
- burst_scene.c: Gust, Flying Attack and the rush bursts.
- burst_shower.c: The blessings' burst showers.
- canvas.c: The canvas layer: transfers, opening and closing, tile maps, lines.
- casting_impact.c: The casting impact scene and its image helpers.
- condemn.c: Condemn.
- cybele.c: The Cybele summon.
- death_plunge.c: Death Plunge, the blade rain, the element pillar, the element burst and the shattering picture.
- dispatch.c: Running scene and table effects, and shared target helpers.
- display.c: Display, scroll and window HBlank DMA helpers.
- djinn_attacks.c: The Mercury, Jupiter, Venus and Mars Djinn attacks.
- djinn_beams.c: Revive, Water of Life, Quartz and Dew.
- djinn_heal.c: Djinn healing.
- dragon_cloud.c: Dragon Cloud.
- drain.c: Break and Drain.
- eruption.c: Smoke Bomb and Blast.
- falling.c: Ice and Douse: shards and bolts falling on the targets' side.
- fire.c: Fire.
- flare.c: Flare.
- frost.c: Frost.
- gaia.c: Gaia.
- gathering_lights.c: Demon Night, Rumble and Haunting.
- growth.c: Growth, Punji, Vine and Thorn.
- hail.c: Hail and Ground.
- healing.c: Healing motes: Ply, Wish, Cure, Cure Poison.
- helm_splitter.c: Helm Splitter, formations and the impact burst.
- judgment.c: The Judgment summon.
- kirin.c: The Kirin summon.
- lobbed_shells.c: Lobbed shells (Mad Spatter, Decompose, Bone Chiller ...).
- mirrored_wall.c: The walls of Berserk, Spasm and Recovery.
- neptune.c: The Neptune summon.
- nereid.c: The Nereid summon.
- orbiting.c: Swirling stars, orbiting skulls and target bursts.
- particle_streams.c: Meteor and Outer Space.
- planet_diver.c: Planet Diver, Haunt and the orbiting spirals.
- plasma.c: Plasma, and the spark groups of Blast and Dynamite.
- positions.c: Effect positions, projection and id dispatch helpers.
- prism.c: Prism.
- procne.c: The Procne summon.
- projectiles.c: Projectile volleys (Slash, Shuriken, Wing Flutter, Blizzard ...).
- quake.c: Quake.
- ragnarok.c: Ragnarok.
- ramses.c: The Ramses summon.
- ray.c: Ray.
- rushing_strike.c: Rushing strikes (Bone Charge, Brute Force, Onslaught, Headbutt).
- spider_web.c: Poison Beat, Spinning Beat and Spider Web.
- spire.c: Spire.
- stars.c: Astral Blast and Shining Star.
- stat_change.c: Stat boosts and reductions (Impact, Guard, Ward, Dull, Weaken ...).
- streaks.c: Streak volleys (Sonic Wave, Shriek, War Cry ...) and mote fountains (Sleep Star, Soothing Star).
- target_motes.c: Status motes: Taint, Delude, Paralyze, Sleep, Curse ....
- target_strike.c: Monster bites, fangs and slashes on one target.
- thor.c: The Thor summon.
- thrash.c: Thrash, Quick Strike and Vorpal Slash.
- tiamat.c: Dragon Driver and the Tiamat summon.
- titan_blade.c: Titan Blade.
- torch.c: Torch and Kite.
- undead_sword.c: Undead Sword.
- volcano.c: Volcano.
- vortices.c: Froth and Whirlwind.