include/unit/effect
games/tbs/include/unit/effect on GitHub
effect.h
games/tbs/include/unit/effect/effect.h
Structures
BattleEffectIndexWindow
struct BattleEffectIndexWindow
What BattleFx_BuildCenteredIndexList (unused) reads: a value to find in a list, and how many indices either side of it to keep.
| Field | Declared as | |
|---|---|---|
unk_00 | s32 unk_00[3] | not named by TBS code |
currentValue | s32 currentValue | the value looked for in values |
indexRadius | s32 indexRadius | indices kept either side of where it sits |
entryLimit | s32 entryLimit | indices from this up are dropped |
unk_18 | s32 unk_18[3] | not named by TBS code |
values | s16 values[1] | indexRadius * 2 + 1 values, searched in order |
Used by BattleFx_BuildCenteredIndexList.
Point2D
struct Point2D
Two-dimensional {x, y} pair for position or velocity, a local of the summon scenes (Nereid, Procne, Tiamat and Ramses).
| Field | Declared as | |
|---|---|---|
x | s32 x | 16.16 pixels in every scene that uses it |
y | s32 y | 16.16 pixels |
Used by BattleFx_RunDragonCloud, BattleFx_RunNereid, BattleFx_RunPaletteParticles, BattleFx_RunProcne, BattleFx_RunRamses.
Enumerations
SceneEffectKind
enum SceneEffectKind
The large effects BattleFx_RunSceneEffect runs, by kind: the twelve summons. A summon's row of actflags.tsv has effect 0x8000 plus its kind; kind 0, which no row uses, runs Meteor's scene too.
| Value | = | |
|---|---|---|
SCENE_EFFECT_RAMSES | 1 | BattleFx_RunRamses (ramses.c) |
SCENE_EFFECT_NEREID | BattleFx_RunNereid (nereid.c) | |
SCENE_EFFECT_KIRIN | BattleFx_RunKirin (kirin.c) | |
SCENE_EFFECT_ATALANTA | BattleFx_RunAtalanta (atalanta.c) | |
SCENE_EFFECT_CYBELE | BattleFx_RunCybele (cybele.c) | |
SCENE_EFFECT_NEPTUNE | BattleFx_RunNeptune (neptune.c) | |
SCENE_EFFECT_TIAMAT | BattleFx_RunTiamat (tiamat.c) | |
SCENE_EFFECT_PROCNE | BattleFx_RunProcne (procne.c) | |
SCENE_EFFECT_JUDGMENT | BattleFx_RunJudgment (judgment.c) | |
SCENE_EFFECT_BOREAS | BattleFx_RunBoreas (boreas.c) | |
SCENE_EFFECT_METEOR | BattleFx_RunMeteor (particle_streams.c) | |
SCENE_EFFECT_THOR | BattleFx_RunThor (thor.c) |
BattleFxKind
enum BattleFxKind
Effect kinds: the kind an ability's gBattle_ActionFlags entry selects, by the handler that plays it; a later kind that shares a handler adds its number. Kinds without a handler have no name. Kind 0 is the dispatcher's.
| Value | = | |
|---|---|---|
BATTLE_FX_QUAKE | 1 | |
BATTLE_FX_SPIRE | 2 | |
BATTLE_FX_GAIA | 3 | |
BATTLE_FX_GROWTH | 4 | |
BATTLE_FX_THORN | 5 | |
BATTLE_FX_FROST | 6 | |
BATTLE_FX_ICE | 7 | |
BATTLE_FX_PRISM | 8 | |
BATTLE_FX_DOUSE | 9 | |
BATTLE_FX_FROTH | 10 | |
BATTLE_FX_FLARE | 11 | |
BATTLE_FX_FIRE | 12 | |
BATTLE_FX_VOLCANO | 13 | |
BATTLE_FX_BLAST | 14 | |
BATTLE_FX_NOVA | 15 | |
BATTLE_FX_BOLT | 16 | |
BATTLE_FX_RAY | 17 | |
BATTLE_FX_PLASMA | 18 | |
BATTLE_FX_SLASH | 19 | |
BATTLE_FX_WHIRLWIND | 20 | |
BATTLE_FX_CURE | 21 | |
BATTLE_FX_PLY | 22 | |
BATTLE_FX_WISH | 23 | |
BATTLE_FX_CURE_POISON | 24 | |
BATTLE_FX_REVIVE | 25 | |
BATTLE_FX_IMPACT | 26 | |
BATTLE_FX_DULL | 27 | |
BATTLE_FX_GUARD | 28 | |
BATTLE_FX_IMPAIR | 29 | |
BATTLE_FX_WARD | 30 | |
BATTLE_FX_WEAKEN | 31 | |
BATTLE_FX_TAINT | 32 | |
BATTLE_FX_DELUDE | 33 | |
BATTLE_FX_ORBITING_SPIRALS | 34 | no ability uses it |
BATTLE_FX_HEARTRENDER | 35 | |
BATTLE_FX_PARALYZE | 36 | |
BATTLE_FX_SLEEP | 37 | |
BATTLE_FX_BIND | 38 | |
BATTLE_FX_HAUNT | 39 | |
BATTLE_FX_CONDEMN | 40 | |
BATTLE_FX_CURSE | 41 | |
BATTLE_FX_DRAIN | 42 | |
BATTLE_FX_BREAK | 43 | |
BATTLE_FX_WISH_44 | 44 | |
BATTLE_FX_WISH_45 | 45 | |
BATTLE_FX_IMPACT_46 | 46 | |
BATTLE_FX_IMPAIR_47 | 47 | |
BATTLE_FX_DRAGON_CLOUD | 49 | |
BATTLE_FX_DEMON_NIGHT | 50 | |
BATTLE_FX_HELM_SPLITTER | 51 | |
BATTLE_FX_QUICK_STRIKE | 52 | |
BATTLE_FX_DEATH_PLUNGE | 53 | |
BATTLE_FX_SHURIKEN | 54 | |
BATTLE_FX_ANNIHILATION | 55 | |
BATTLE_FX_PUNJI | 56 | |
BATTLE_FX_CUTTING_EDGE | 57 | |
BATTLE_FX_RAGNAROK | 58 | |
BATTLE_FX_HEAT_WAVE | 59 | |
BATTLE_FX_PLANET_DIVER | 60 | |
BATTLE_FX_TITAN_BLADE | 61 | |
BATTLE_FX_SHINING_STAR | 62 | |
BATTLE_FX_BLIZZARD | 63 | |
BATTLE_FX_DEMON_FIRE | 64 | |
BATTLE_FX_VORPAL_SLASH | 65 | |
BATTLE_FX_DROWN | 66 | |
BATTLE_FX_TRIANGLE_STRIKE | 67 | no ability uses it |
BATTLE_FX_ASTRAL_BLAST | 68 | |
BATTLE_FX_GRANITE | 200 | |
BATTLE_FX_REVIVE_201 | 201 | |
BATTLE_FX_VINE | 202 | |
BATTLE_FX_GROUND | 203 | |
BATTLE_FX_PLY_204 | 204 | |
BATTLE_FX_SLEET | 205 | |
BATTLE_FX_WISH_206 | 206 | |
BATTLE_FX_HAIL | 207 | |
BATTLE_FX_TONIC | 208 | |
BATTLE_FX_DEW | 209 | |
BATTLE_FX_IMPACT_210 | 210 | |
BATTLE_FX_GUARD_211 | 211 | |
BATTLE_FX_PSY_CRYSTAL | 212 | |
BATTLE_FX_FLASH | 213 | |
BATTLE_FX_TORCH | 214 | |
BATTLE_FX_WARD_215 | 215 | |
BATTLE_FX_ZEPHYR | 216 | |
BATTLE_FX_KITE | 217 | |
BATTLE_FX_BIND_218 | 218 | |
BATTLE_FX_GUST | 219 | |
BATTLE_FX_VENUS | 250 | |
BATTLE_FX_MERCURY | 251 | |
BATTLE_FX_MARS | 252 | |
BATTLE_FX_JUPITER | 253 | |
BATTLE_FX_SONIC_WAVE | 300 | |
BATTLE_FX_SHRIEK | 301 | |
BATTLE_FX_BANSHEE_HOWL | 302 | |
BATTLE_FX_CRAZY_VOICE | 303 | |
BATTLE_FX_WAR_CRY | 304 | |
BATTLE_FX_WICKED_HOWL | 305 | |
BATTLE_FX_WING_BEAT | 306 | |
BATTLE_FX_WING_FLUTTER | 307 | |
BATTLE_FX_RUMBLE | 308 | |
BATTLE_FX_BONE_CHILLER | 309 | |
BATTLE_FX_GUST_310 | 310 | |
BATTLE_FX_BONE_CHARGE | 311 | |
BATTLE_FX_MYSTIC_FLAME | 312 | |
BATTLE_FX_NUMBING_STING | 313 | |
BATTLE_FX_BRUTE_FORCE | 314 | |
BATTLE_FX_STICKY_GOO | 315 | |
BATTLE_FX_CANNIBAL_FANG | 316 | |
BATTLE_FX_BEAR_CLAW | 317 | |
BATTLE_FX_POISONOUS_BITE | 318 | |
BATTLE_FX_FLYING_ATTACK | 319 | |
BATTLE_FX_UNDEAD_SWORD | 320 | |
BATTLE_FX_RANSACK | 321 | |
BATTLE_FX_STICKY_POISON | 322 | |
BATTLE_FX_POISONOUS_BITE_323 | 323 | |
BATTLE_FX_ELECTRIC_BITE | 324 | |
BATTLE_FX_POISON_TAIL | 325 | |
BATTLE_FX_ONSLAUGHT | 326 | |
BATTLE_FX_VAMPIRIC_FANG | 327 | |
BATTLE_FX_BACTERIA_RUSH | 328 | |
BATTLE_FX_FLYING_ATTACK_329 | 329 | |
BATTLE_FX_ROTTEN_BLOOD | 330 | |
BATTLE_FX_DOUBLE_FANG | 332 | |
BATTLE_FX_MORTAL_BLOW | 333 | |
BATTLE_FX_FREEBITE_RUSH | 334 | |
BATTLE_FX_TWIN_BEAKS | 335 | |
BATTLE_FX_RABID_FANG | 336 | |
BATTLE_FX_ACID_BITE | 337 | |
BATTLE_FX_DYNAMITE | 338 | |
BATTLE_FX_HEADBUTT | 339 | |
BATTLE_FX_POISON_INK | 340 | |
BATTLE_FX_BEAR_CLAW_342 | 342 | |
BATTLE_FX_RANSACK_343 | 343 | |
BATTLE_FX_SOOTHING_STAR | 344 | |
BATTLE_FX_SPIDER_WEB | 345 | |
BATTLE_FX_HEARTRENDER_346 | 346 | |
BATTLE_FX_MAD_SPATTER | 347 | |
BATTLE_FX_SPASM | 348 | |
BATTLE_FX_SLEEP_STAR | 349 | |
BATTLE_FX_DECOMPOSE | 350 | |
BATTLE_FX_HAUNTING | 351 | |
BATTLE_FX_CURE_352 | 352 | |
BATTLE_FX_BERSERK | 353 | |
BATTLE_FX_CURSE_354 | 354 | |
BATTLE_FX_SMOKE_BOMB | 380 | |
BATTLE_FX_WING_STROKE | 381 | |
BATTLE_FX_POISON_BEAT | 382 | |
BATTLE_FX_SPINNING_BEAT | 383 | |
BATTLE_FX_OUTER_SPACE | 384 | |
BATTLE_FX_DRAGON_DRIVER | 385 | |
BATTLE_FX_DRAIN_FANG | 386 | |
BATTLE_FX_SPARK_APPROACH_VARIANT3 | 387 | no ability uses it |
BATTLE_FX_THRASH | 388 | |
BATTLE_FX_RECOVERY | 389 | |
BATTLE_FX_FIRE_BLESSING | 400 | |
BATTLE_FX_WATER_BLESSING | 401 | |
BATTLE_FX_ICE_BLESSING | 402 | |
BATTLE_FX_DARK_BLESSING | 403 | |
BATTLE_FX_ACID_BLESSING | 404 | |
BATTLE_FX_STORM_BLESSING | 405 | |
BATTLE_FX_EVIL_BLESSING | 406 | |
BATTLE_FX_DEADLY_GAS | 407 | |
BATTLE_FX_KIND_COUNT | 408 | one more than the last kind |
Types
BattleFxHandler
typedef void (*BattleFxHandler)(struct BattleEffectArgument *effect);
An effect handler: plays one effect over the battle, frame by frame, and returns when it is over.
Used by gBattleFx_EffectHandlers.
BlitterPair
typedef DrawRectangle BlitterPair[2];
A blitter pair: [0] built in HEAP_SLOT_BLITTER and [1] in HEAP_SLOT_BLITTER_ALTERNATE (BattleFx_FetchRectangleBlitters fills one). Many effects keep this pair in their stack frame.
Used by BattleFx_FetchRectangleBlitters, BattleFx_RunAstralBlast, BattleFx_RunAtalanta, BattleFx_RunBeamSequence, BattleFx_RunBind, BattleFx_RunBladeRain, BattleFx_RunBolt, BattleFx_RunBurstScene, BattleFx_RunBurstShower, BattleFx_RunCastingImpact, BattleFx_RunCondemn, BattleFx_RunCybele, BattleFx_RunDeathPlunge, BattleFx_RunDjinnBeams, BattleFx_RunDjinnHeal, BattleFx_RunDjinniEntrance, BattleFx_RunElementBurst, BattleFx_RunElementPillar, BattleFx_RunEruption, BattleFx_RunFire, BattleFx_RunFrost, BattleFx_RunFroth, BattleFx_RunGaia, BattleFx_RunGatheringLights, BattleFx_RunGround, BattleFx_RunHail, BattleFx_RunHaunt, BattleFx_RunHealingMotes, BattleFx_RunIce, BattleFx_RunJupiter, BattleFx_RunLobbedShells, BattleFx_RunMars, BattleFx_RunMercury, BattleFx_RunMirroredWall, BattleFx_RunMoteFountain, BattleFx_RunNereid, BattleFx_RunOrbitingSkulls, BattleFx_RunOrbitingSpirals, BattleFx_RunPaletteParticles, BattleFx_RunPlanetDiver and 23 more.
Macros
PARTICLES
#define PARTICLES ((struct EffectStep *)Ram_MapCellBuffer)
The map cell buffer (gMapCellBuffer), which the effects borrow, has two views here: Ram_MapCellBuffer as bytes, at its fixed address, and PARTICLES as particles. The effects use these two, not gMapCellBuffer itself.
Used by BattleFx_ArmWin0HBlankDma, BattleFx_RunAstralBlast, BattleFx_RunAtalanta, BattleFx_RunBolt, BattleFx_RunBoreas, BattleFx_RunBreak, BattleFx_RunBurstScene, BattleFx_RunDjinnBeams, BattleFx_RunDjinnHeal, BattleFx_RunDjinniEntrance, BattleFx_RunDrain, BattleFx_RunElementBurst, BattleFx_RunElementPillar, BattleFx_RunEruption, BattleFx_RunFire, BattleFx_RunFrost, BattleFx_RunGaia, BattleFx_RunGatheringLights, BattleFx_RunGrowingColumns, BattleFx_RunHail, BattleFx_RunHaunt, BattleFx_RunHealingMotes, BattleFx_RunHelmSplitter, BattleFx_RunImpactBurst, BattleFx_RunJudgment, BattleFx_RunJupiter, BattleFx_RunKirin, BattleFx_RunLobbedShells, BattleFx_RunMars, BattleFx_RunMercury, BattleFx_RunMoteFountain, BattleFx_RunNeptune, BattleFx_RunNereid, BattleFx_RunPaletteParticles, BattleFx_RunParticleStreams, BattleFx_RunPlasma, BattleFx_RunPrism, BattleFx_RunProcne, BattleFx_RunProjectileVolley, BattleFx_RunRagnarok and 15 more.
EFFECT_CLIP_BOUNDS
#define EFFECT_CLIP_BOUNDS (COMPOSITE_CLIP_X | COMPOSITE_CLIP_Y)
Clips overflow on all four sides.
Used by BattleFx_FetchRectangleBlitters, BattleFx_RunAnnihilation, BattleFx_RunAstralBlast, BattleFx_RunAtalanta, BattleFx_RunBeamSequence, BattleFx_RunBind, BattleFx_RunBladeRain, BattleFx_RunBolt, BattleFx_RunBoreas, BattleFx_RunBreak, BattleFx_RunBurstScene, BattleFx_RunBurstShower, BattleFx_RunCastingImpact, BattleFx_RunCondemn, BattleFx_RunCybele, BattleFx_RunDeathPlunge, BattleFx_RunDjinnBeams, BattleFx_RunDjinniEntrance, BattleFx_RunDrain, BattleFx_RunElementBurst, BattleFx_RunElementPillar, BattleFx_RunEruption, BattleFx_RunFire, BattleFx_RunFlare, BattleFx_RunFlashingStrike, BattleFx_RunFroth, BattleFx_RunGaia, BattleFx_RunGround, BattleFx_RunGrowingColumns, BattleFx_RunHaunt, BattleFx_RunImpactBurst, BattleFx_RunJudgment, BattleFx_RunKirin, BattleFx_RunLobbedShells, BattleFx_RunMirroredWall, BattleFx_RunMoteFountain, BattleFx_RunNeptune, BattleFx_RunOrbitingSkulls, BattleFx_RunOrbitingSpirals, BattleFx_RunPaletteParticles and 31 more.
EFFECT_BLITTERS
#define EFFECT_BLITTERS ((DrawRectangle *)gWorkSlot)
The work slots read as blitters: EFFECT_BLITTERS[HEAP_SLOT_BLITTER] and EFFECT_BLITTERS[HEAP_SLOT_BLITTER_ALTERNATE].
Used by BattleFx_RunAtalanta, BattleFx_RunIce, BattleFx_RunTargetStrike, BattleFx_RunThor.
Also, macros without a comment: Q_16_16_TO_INT, Q_16_16_TO_INT.
Globals
gBattleFx_EffectHandlers
extern BattleFxHandler gBattleFx_EffectHandlers[]
The handlers by kind less one (effect_table.c); BattleFx_RunTableEffect calls the one an effect's kind selects.
Used by BattleFx_RunTableEffect.
Declarations, without a comment: BattleFx_RunCurse.
effect_bits.h
games/tbs/include/unit/effect/effect_bits.h
Globals, without a comment: gUnused_BitOperands, gBattleFx_BitOperands.
effect_table.h
games/tbs/include/unit/effect/effect_table.h
Macros, without a comment: STRIKE_KIND_SLASH, STRIKE_KIND_COLUMN, STRIKE_SMOKE, STRIKE_ABSORB, STRIKE_GLINTS, STRIKE_SPARKS, STRIKE_HEAVY.
Globals, without a comment: gBattleFx_MoteCells, gBattleFx_FlareCells, gBattleFx_PuffCells, gBattleFx_PuffSizes, gBattleFx_PuffArcCellWidths, gBattleFx_PuffArcCellHeights, gBattleFx_PuffArcCellBiasY, gBattleFx_PuffArcCells, gBattleFx_GlintCells, gBattleFx_GlintCellWidths, gBattleFx_GlintCellHeights, gFalling_IceCounts, gFalling_Counts, gStreaks_Records, gStreaks_Tremble, gTargetStrike_Records, gTargetStrike_Widths, gTargetStrike_Heights, gTargetStrike_Offsets, gTargetStrike_Reach, gTargetStrike_ColumnStages, gTargetStrike_GlintDrawFlags, gDeathPlunge_CellWidths, gDeathPlunge_CellHeights, gDeathPlunge_Cells, gDeathPlunge_PieceWidths, gDeathPlunge_PieceHeights, gDeathPlunge_PieceCells, gDeathPlunge_PieceStartX, gDeathPlunge_PieceStartY, gDeathPlunge_X, gDeathPlunge_Y, gDeathPlunge_DrawFlags, gSpiderWeb_CellWidths, gSpiderWeb_CellHeights, gSpiderWeb_Cells, gSpiderWeb_CellX, gSpiderWeb_CellBiasY, gGatheringLights_Counts, gMirroredWall_Cells, gMirroredWall_CellWidths, gMirroredWall_CellHeights, gDjinnBeams_MotePictures, gDjinnBeams_HeadOffsets, gDjinnBeams_HeadWidths, gDjinnBeams_HeadHeights, gLobbedShells_Records, gLobbedShells_ShardWidths, gLobbedShells_ShardHeights, gLobbedShells_ShardOffsets, gCondemn_PanelX, gCondemn_PanelY, gBind_Vertex, gBind_TriangleStrikeVertex, gStars_Points, gStars_Radii, gProcne_GridX, gProcne_GridY, gProcne_Frames, gProcne_CellWidths, gProcne_CellHeights, gProcne_CellBiasY, gProcne_Cells, gTiamat_DropSpeeds, gTiamat_SparkPixels, gTiamat_DropSizes, gTiamat_StreakWidths, gTiamat_StreakHeights, gTiamat_StreakDrops, gTiamat_StreakOffsets, gNereid_Columns, gNereid_Gravity, gVortices_Counts, gVortices_Shapes, gPrism_ShardStarts, gPrism_Counts, gPrism_ShardWidths, gPrism_ShardHeights, gPrism_ShardOffsets, gPlasma_Sparks, gPlasma_Columns, gPlasma_Counts, gPlasma_Shapes, gPlasma_FlashCells, gVolcano_Counts, gVolcano_Depths, gVolcano_StartFrames, gTargetMotes_GlintFlips, gCybele_ObjectPoses, gCybele_ThornOffsets, gCybele_ThornWidths, gCybele_ThornHeights, gCybele_LeafOffsets, gCybele_LeafSizes, gCybele_ChipOffsets, gCybele_ChipWidths, gCybele_ChipHeights, gCybele_SparkOffsets, gCybele_SparkSizes, gCybele_EmberOffsets, gCybele_EmberSizes, gBoreas_Points, gBoreas_ShakeOffsets, gBoreas_RockCells, gBoreas_RockWidths, gBoreas_RockHeights, gBoreas_Animations, gBoreas_DebrisWidths, gBoreas_DebrisHeights, gBoreas_DebrisCells, gBoreas_SprayWidths, gBoreas_SprayHeights, gBoreas_SprayCells, gBoreas_BoulderCells, gBoreas_BoulderWidths, gBoreas_BoulderHeights, gBoreas_FallWidths, gBoreas_FallHeights, gBoreas_FallCells, gDrain_Gravities, gStatChange_ShardCells, gStatChange_ShardWidths, gStatChange_ShardHeights, gQuake_Timings, gFire_Counts, gFire_FlareWidths, gFire_FlareHeights, gFire_FlareBiasY, gFire_FlareCells, gFrost_ColumnSpots, gFrost_Timings, gFrost_MoteWidths, gFrost_MoteHeights, gFrost_MoteCells, gFrost_ColumnCells, gFrost_ColumnHeights, gFrost_ChipWidths, gFrost_ChipHeights, gFrost_ChipCells, gRay_Sparks, gEruption_Counts, gEruption_PuffCells, gEruption_PuffSizes, gUnused_SheetCells6, gUnused_SheetCells, gUnused_SheetWidths, gUnused_SheetHeights, gAtalanta_UnitScale, gGrowth_VineWidths, gGrowth_HeightLimits, gGrowth_VineCells, gGrowth_PillarWidths, gGrowth_PillarCells, gGrowth_ColumnCounts, gGrowth_ColumnX, gGrowth_PillarHeights, gGrowth_PuffWidths, gGrowth_PuffHeights, gGrowth_PuffCells, gGrowth_ColumnOffsets, gGrowth_Kinds, gGrowth_X, gGrowth_Counts, gGrowth_ThornPuffWidths, gGrowth_ThornPuffHeights, gGrowth_ThornPuffCells, gBolt_Counts, gBolt_GlintFlips, gBolt_GlintModes, gProjectiles_CometHeights, gProjectiles_Modes, gProjectiles_FlashWidths, gProjectiles_FlashHeights, gProjectiles_FlashSteps, gProjectiles_FlashRises, gProjectiles_FlashOffsets, gProjectiles_PelletOffsets, gDjinnAttacks_LaunchFrames, gHail_CellWidths, gHail_CellHeights, gHail_Cells, gHail_ChipFlips, gHail_ChipWidths, gHail_ChipHeights, gHail_ChipCells, gHail_ChipX, gHail_ChipY, gThor_TargetPalettes, gThor_SmokeFlips, gSpire_ShardOffsets, gSpire_RockX, gSpire_DropFrames, gSpire_RockCounts, gSpire_ShardWidths, gSpire_ShardHeights, gSpire_ShardCells, gBurstScene_Records, gGaia_RowCells, gGaia_RowWidths, gGaia_MoundCells, gGaia_MoundWidths, gGaia_MoundHeights, gGaia_Bg2Shifts, gGaia_LateRockColumns, gBeams_CellWidths, gBeams_CellHeights, gBeams_Cells, gBeams_CellReaches, gCastingImpact_GlintDrawFlags, gCastingImpact_ImageX, gCastingImpact_ImageY, gCastingImpact_IceChipCells, gHelmSplitter_CellWidths, gHelmSplitter_CellHeights, gHelmSplitter_Cells, gHelmSplitter_CellBiasX, gHelmSplitter_CellBiasY, gHelmSplitter_TwelveX, gHelmSplitter_TwelveZ, gHelmSplitter_RightEightX, gHelmSplitter_RightEightZ, gHelmSplitter_SmallEightX, gHelmSplitter_SmallEightZ, gHelmSplitter_ImpactBurstCellWidths, gHelmSplitter_ImpactBurstCellHeights, gHelmSplitter_ImpactBurstCells, gParticleStreams_OrbitPoints, gParticleStreams_DropPoints, gParticleStreams_FlashCells, gParticleStreams_FlashSizes, gRamses_ObjectColumns, gRamses_ObjectRows, gRamses_PuffCells, gRamses_PuffSizes, gRagnarok_StrikeColumns, gRagnarok_FlashCells, gTitanBlade_FlashCells, gTitanBlade_DustGravity, gJudgment_BurstHeights, gJudgment_BurstCells, gJudgment_ShardCells, gJudgment_ShardWidths, gJudgment_ShardHeights, gKirin_Columns, gKirin_Rows, gNeptune_ObjectX, gNeptune_ObjectY, gNeptune_Gravity, gUndeadSword_SparkCells, gUndeadSword_SparkSizes.