Alchemy

debug.c

The debug menus (scenes, flags, icon browsers) and the system menu's choices.

games/tbs/src/window/battle_command/debug.c on GitHub

The debug menus (scenes, flags, icon browsers) and the system menu's choices.

Functions

DebugMenu_ScheduleSceneSelector

UNUSED void DebugMenu_ScheduleSceneSelector(void)

Schedules the debug scene and entrance selector; 0xc80 is a scheduler order, not a number of frames to wait. Nothing in the game calls it.

Line 10

void Menu_DrawSelectionRow(struct UiWindow *work, s32 scene, const s16 *entrance)

Draws the debug scene and entrance numbers with their category/area labels. The first line has the scene's name (MsgDebugCategoryName + scene) and, beside it, the area its entrance leads to (MsgDebugEntryName + area); the numbers, three digits each, go under them.

Line 22

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