psynergy_effects
games/tbs/src/object/psynergy_effects on GitHub
Files
- actor_commands.c: Event commands on actors: placing, moving and animating them.
- actor_motion.c: Actor scripts: moving, turning and the built-in actions.
- arcs.c: The swelling arcs over the caster.
- avoid.c: Avoid.
- camera.c: The event camera.
- carry.c: Carry: two hands lift the target, move it with the d-pad and drop it.
- catch.c: Catch.
- climbing.c: Jumping and climbing on the field.
- cloak.c: Cloak.
- context.c: An actor's screen position, the encounter transition, context effects.
- dispatch.c: Running a field Psynergy by its kind, and helpers its effects share.
- djinni.c: A Djinni's hop before its battle, joining the party, the effect slots.
- douse.c: Douse.
- effect_slot.c: Effect slots: the particles Psynergy effects move and draw.
- events.c: Event commands: waits, received items, questions and destinations.
- force.c: Force.
- frost.c: Frost.
- growth.c: Growth.
- halt.c: Halt.
- jupiter.c: A Jupiter Djinni joining the party.
- lift.c: Lift.
- mars.c: A Mars Djinni joining the party.
- mercury.c: A Mercury Djinni joining the party.
- messages.c: Messages shown at an actor, and the speaker's voice.
- mind_read.c: Mind Read: scanline waves, shifting colours and flowing particles.
- move.c: Move: a hand pushes the target, steered with the d-pad.
- ply.c: Ply.
- requests.c: Battles and destinations an event requests, and the queued sound.
- retreat.c: Retreat.
- reveal.c: Reveal.
- setup.c: An effect's work: setting it up, its caster and target, cleaning up.
- venus.c: A Venus Djinni joining the party.
- view.c: The view bounds, zoom transitions and objects linked to an actor.
- wave_scroll.c: The wavy background: scanline scroll offsets fed by HBlank DMA.
- weather.c: Ground particles, motes, sparkles and lightning on the field.
- whirlwind.c: Whirlwind.
- world_map.c: The world map screen: place markers, the cursor and the place name.